Title : Resident Tourney
Date : 25/7/2001
Filename : map-acid3dm1.pk3
Author : [Acid]
Email Address : ******@***.de
Description : This map is my very first map and I hope its good.
: I liked to design a tourney map with very fast gameplay and
: familiar look. That's why I used kinda Resident style textures.
: Well there's not much to say, just play it :)
Additional Credits to : id software, my LAN-pals, Bin-Han and escpecially [gekitsu]
: for his very important criticzing
- Play Information -
Players : 2 to 4 (1 on 1 is recommended)
Bots : Yes.
Weapons : Rocket Launcher, Railgun, Shotgun(2), Grenade Launcher(2), Shaft
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Unzip the the zip file map-acid3dm1.zip into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map acid3dm1"
- Construction -
Base : None
Editor(s) used : Q3Radiant
Known Bugs : None
Build Time : 1 month
Textures used : Some textures from American Mc Gee's Alice, one from [gekitsu] (gekitrimgold)
: and two by myself (acidoldwood, saeule_marmor_2)
Compile machine : K6-2/450 with 128megs RAM
q3map compile Time : TOTAL - 37.45 minutes (2247 sec)
Brushes : 1715
Entities : 123
- Copyright / Permissions -
You may not include or distribute this map in any sort of commercial product without
permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author. This map contains textures produced by
Raphael 'gekitsu' Kretz and Philipp 'Acid' Geulen.